RiME is such a beautiful game. Truly one of those games where the world the Developers have created feels like you’re walking through living artwork. Back in 2013, Teauila Works shared with us concept art of RiME on PlayStation Blog EU.
The following pictures are located on PlayStation Europe’s flickr. Enjoy!
Ever Oasis came out this week and Nintendo shared with us some of the concept art for the characters, as well as some of their thoughts when creating them.
“The hero’s tribe, the Seedlings, are based on plants.
There’s no water in the desert, so it’s a tough environment for plants to survive in, but they always seem to thrive and even flourish in those conditions. Plants have the wonderful power to grow from a tiny seed and produce flowers that put smiles on people’s faces, so we tried to imagine what a personified seed would look like. That’s how Seedlings were born.”
You can read the full article here.
Since I got my copy of Broken Age in the mail, I thought I’d share with you some of the artwork that’s been uploaded from the game so you can see its wonderful art style. Broken Age is a point and click adventure style game; it’s all puzzle and dialogue and artwork. This time the artwork looks like something out of a kid’s picture book.
Here we have Vella all dressed up as a cake to be sacrificed to Mog Chothra. She the only one not happy about it.
And then there’s Shay being given ridiculously easy “quests” by the ship’s daytime computer to keep him occupied.
Like this one. You can see how he’s outgrown everything.
While Shay is being a bored and trapped teenager out looking for real adventure, Vella is actually on an adventure trying to defeat Mog Chothra and save other girls from being sacrificed.
Part of me wishes this was an actual picture book, because the artwork is just that good. But with a game I get to live the adventure which makes me happy. I’ll be sure to lend this one out to the kids.
I have a love hate relationship with the Jak and Daxter series. As in love the first game, hate the 180 it took for the rest of the series. One of the things they did right from the first game, was Keira, the green haired mechanic. Here’s some concept art of her. Enjoy!
You can find more concept art from the Bob Rafei at bobrafei.com.
I can’t say enough how much I love Psychonauts. I hope you get the chance to play it. Here’s concept art for the level called The Milkman Conspiracy, which involves poorly disguised G-men, little girls selling cookies, and The Milkman. Oh, and the level is full of warped roads that fold back on themselves. And a Crazy Den Mother.
Double Fine has been very generous with their concept art. You can see loads more at doublefine.tumblr.com.
Concept art is amazing. Getting to see all the ideas that went into a character’s or locale’s design, all the angles that are acceptable to the final product, how things are supposed to move or look at certain times of the day, it’s all fascinating. It’s very cool to see all the details and thought processes the artists go through to make the end product. The folks over at nintendo-master.com uploaded a whole bunch of concept art from Breath of the Wild. (Please note the link is for the gallery on the English site nintendoeverything.com as the original is in French.) The Guardian’s CA is probably my favorite, I love his little Swiss Army Knife blades.
Yesterday when my friend, Amy, was taking pictures for my blog post, she snapped this one. We both thought it was really good, so I’m sharing it with you. Enjoy! And check out the Media page for more information on Amy.